![]() ![]() We also access the meaning of the word using the data dictionary. We use our functions defined above to get a word and its anagram form to question the player. Now let’s move on the last part – building an interactive version of the game for the user to play with. The logic is given by the word_prompt function specified below. No code inside the function is executed once the function returns a value. When a word satisfying the length requirements is picked, the function returns the word. Since, this can take multiple attempts we put this code in an infinite loop. We then pick a random word using the choice function and check if the length of the selected word is less than the maximum length specified in the arguments and the greater than two. We first have to make a list of all the possible words from the dictionary which can be accessed using the keys method of the dictionary class. The data represents the dictionary of words and length is something determined by the programmer to decide the maximum length of words that should be returned from this function. The function will take two arguments – data and length. Let us write a function that will pick a random word from the 102217 available words. In our data, the keys of the dictionary are 102217 different words and their values are the associated meaning of the respective words. A key-value pair in a dictionary is represented as. The data is now stored as key-value pairs in the variable named data which is an instance of the dictionary class. The random package does exactly what the name suggests and has methods for generating random numbers, making random choices, and shuffling a list, among others.įilename = 'dictionary_data.json' file = open(filename) ![]() The json package provides methods to handle such data. This is similar to the Python ‘dictionary’ data structure. JSON stands for Java Script Object Notation which is a file format used to store data in key-value pairs. Importing the Librariesįor this project, we will be using the json and random packages that are built into Python. The basic idea of this project is to read a file that contains words and their meaning like a dictionary, pick a random word from this dictionary, shuffle it and ask the user to guess the correct word from its anagram and the original meaning of the word. This is what the anagram game is all about. An anagram of a word is another word obtained by shuffling its letters. For example, the words God and dog are anagrams of each other. This is very helpful if you are stuck with a word game and need some help finding the right word.In this post, we will be developing the first project from our list of best beginner python projects– ‘The Anagram Game’. Meaning of the word: You can also find the meaning of a word by using this feature. This means that you can check whether a word is valid or not before you generate the anagrams. It is very helpful if you want to find words of a specific length.ĭictionary: Anagram Generator comes with an inbuilt dictionary. Length of the words: You can also choose the minimum and maximum length of the words that you want to generate. By using this feature, you can easily find all the words that contain a certain letter or letters. This can be very helpful if you are looking for a specific type of word.Ĭontains: This is a very useful feature if you want to generate words that contain a particular letter or letters. Starts With/Ends With: You can also choose to generate words that start with or end with a particular letter or letters. It is very useful if you are stuck with a word game or puzzle and need some help to find the right word. Solve Anagrams: You can use this feature to find all the possible anagrams for a word or phrase.
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